About Racing Boss

Racing Boss was created by people who are passionate about racing from Go Karting to Formula 1.

Work on the game (previously named F1TIME) started in September 2001, after a few months spent on conception and design of the game. After more than half a year of development and testing, the first official race of new Racing management game was held on 1st of April 2002. With some improvements, minor and major, 24 seasons were completed before a full stop in August 2005 with a promise of redesign and major upgrades to the game.

While upgrades took longer than expected, the game was being slowly developed to v2.0 which offered some major improvements in game play, accessibility and changes throughout the game. The first race of v2.0 took place 4 March, 2007. In 2012 game underwent some major changes and was re-released with version 3. In 2014 Game was renamed to Racing Boss. Development never stops and is supported by small, but very dedicated community.

The game would be nothing without its' restless staff, people who ensure a smooth and enjoyable playing experience day in and day out. Please meet the Racing Boss team:

RACING BOSS team
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flag Tadas Bubelevičius , Developer
Developer, Manager, all in one for Racing Boss. Responsible for handling every day affairs from forum, to server maintenance.
Bio

I grew up in Kaunas, Lithuania. Moved for my studies to Ottawa, Canada where I currently reside. I love playing basketball, soccer, watching F1, occasional management, strategy or sports game on PS5 or PC/Mac. PM me with anything Racing Boss related, I might be able to help you when in need, but please, no questions about how the game works, that is up to you to find out.

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flag Romas Minikevičius , GameMaster
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flag Jos van Rijn******** , Community Manager
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F1Time addict!

Oh, and married with 4 kids... :)

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flag Oliver Silva , Markets Management
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flag Pere Cobo*** , Visual Design
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flag Pedro Rocha*** , Game Conceptual Design
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